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Open 3D Engine EMotionFX Gem API Reference
23.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Inherits EMotionFX::BaseObject.
Public Member Functions | |
| void | SetThreadIndex (uint32 index) |
| uint32 | GetThreadIndex () const |
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MCORE_INLINE const AnimGraphPosePool & | GetPosePool () const |
| MCORE_INLINE AnimGraphPosePool & | GetPosePool () |
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MCORE_INLINE AnimGraphRefCountedDataPool & | GetRefCountedDataPool () |
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MCORE_INLINE const AnimGraphRefCountedDataPool & | GetRefCountedDataPool () const |
Public Member Functions inherited from EMotionFX::BaseObject | |
| BaseObject () | |
| virtual | ~BaseObject () |
Public Member Functions inherited from MCore::MemoryObject | |
| MemoryObject () | |
| virtual | ~MemoryObject () |
| void | IncreaseReferenceCount () |
| void | DecreaseReferenceCount () |
| void | Destroy () |
| uint32 | GetReferenceCount () const |
Static Public Member Functions | |
| static ThreadData * | Create () |
| static ThreadData * | Create (uint32 threadIndex) |
Additional Inherited Members | |
Protected Member Functions inherited from EMotionFX::BaseObject | |
| void | Delete () override |