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Open 3D Engine EMotionFX Gem API Reference
23.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Public Member Functions | |
| size_t | GetNumActions () const |
| AnimGraphTriggerAction * | GetAction (size_t index) const |
| AZ::Outcome< size_t > | FindActionIndex (AnimGraphTriggerAction *action) const |
| void | AddAction (AnimGraphTriggerAction *action) |
| void | InsertAction (AnimGraphTriggerAction *action, size_t index) |
| void | ReserveActions (size_t numActions) |
| void | RemoveAction (size_t index, bool delFromMem=true) |
| void | RemoveAllActions (bool delFromMem=true) |
| void | ResetActions (AnimGraphInstance *animGraphInstance) |
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AZStd::vector < AnimGraphTriggerAction * > & | GetActions () |
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const AZStd::vector < AnimGraphTriggerAction * > & | GetActions () const |
Static Public Member Functions | |
| static void | Reflect (AZ::ReflectContext *context) |