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Open 3D Engine Gestures Gem API Reference
23.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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| Base class for all gesture recognizers | |
| Base class for all discrete gesture recognizers | |
| Base class for all continuous gesture recognizers | |
| Base class for all gesture related input channels | |
| Base class for gesture types that are exposed to the editor | |
| Input channel that recognizes discrete click or tap gestures | |
| The gesture configuration values that are exposed to the editor | |
| Input channel that recognizes continuous drag gestures | |
| The gesture configuration values that are exposed to the editor | |
| Input channel that recognizes continuous hold gestures | |
| The gesture configuration values that are exposed to the editor | |
| Input channel that recognizes continuous pinch gestures | |
| The gesture configuration values that are exposed to the editor | |
| Input channel that recognizes continuous pinch gestures | |
| The gesture configuration values that are exposed to the editor | |
| Input channel that recognizes discrete click or tap gestures | |
| The gesture configuration values that are exposed to the editor | |
| All the input channel ids that identify standard gesture input |