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Open 3D Engine Gestures Gem API Reference
23.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Inherits Component.
Public Member Functions | |
| AZ_COMPONENT (GesturesSystemComponent,"{18F55947-9ED4-483D-A3AB-86B848350AF5}") | |
| GesturesSystemComponent () | |
| Constructor. | |
| GesturesSystemComponent (const GesturesSystemComponent &)=delete | |
| ~GesturesSystemComponent () override | |
| Destructor. | |
| void | Init () override |
| AZ::Component::Init | |
| void | Activate () override |
| AZ::Component::Activate | |
| void | Deactivate () override |
| AZ::Component::Deactivate | |
Static Public Member Functions | |
| static void | GetProvidedServices (AZ::ComponentDescriptor::DependencyArrayType &provided) |
| static void | GetIncompatibleServices (AZ::ComponentDescriptor::DependencyArrayType &incompatible) |
| static void | GetRequiredServices (AZ::ComponentDescriptor::DependencyArrayType &required) |
| static void | GetDependentServices (AZ::ComponentDescriptor::DependencyArrayType &dependent) |
| static void | Reflect (AZ::ReflectContext *context) |
| AZ::ComponentDescriptor::Reflect | |