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Open 3D Engine GradientSignal Gem API Reference
23.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Inherits ComponentConfig.
Public Member Functions | |
| AZ_CLASS_ALLOCATOR (GradientBakerConfig, AZ::SystemAllocator) | |
| AZ_RTTI (GradientBakerConfig,"{C43366FC-6789-4154-848D-DF0F39BAA4E6}", AZ::ComponentConfig) | |
Static Public Member Functions | |
| static void | Reflect (AZ::ReflectContext *context) |
Public Attributes | |
| GradientSampler | m_gradientSampler |
| AZ::EntityId | m_inputBounds |
| AZ::Vector2 | m_outputResolution = AZ::Vector2(512.0f) |
| OutputFormat | m_outputFormat = OutputFormat::R32 |
| AZ::IO::Path | m_outputImagePath |