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Open 3D Engine GradientSignal Gem API Reference
23.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Public Types | |
| enum | MixingOperation : AZ::u8 { Initialize = 0, Multiply, Add, Subtract, Min, Max, Average, Normal, Overlay, Screen } |
Public Member Functions | |
| AZ_CLASS_ALLOCATOR (MixedGradientLayer, AZ::SystemAllocator) | |
| AZ_RTTI (MixedGradientLayer,"{957264F7-A169-4D47-B94C-659B078026D4}") | |
| const char * | GetLayerEntityName () const |
Static Public Member Functions | |
| static void | Reflect (AZ::ReflectContext *context) |
Public Attributes | |
| bool | m_enabled = true |
| MixingOperation | m_operation = MixingOperation::Average |
| GradientSampler | m_gradientSampler |