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Open 3D Engine GradientSignal Gem API Reference
23.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Public Member Functions | |
| AZ_CLASS_ALLOCATOR (SmoothStep, AZ::SystemAllocator) | |
| AZ_RTTI (SmoothStep,"{F392F061-BF40-43C5-89F6-7323D6EF11F4}") | |
| float | GetSmoothedValue (float inputValue) const |
| void | GetSmoothedValues (AZStd::span< float > inOutValues) const |
Static Public Member Functions | |
| static void | Reflect (AZ::ReflectContext *context) |
Public Attributes | |
| float | m_falloffMidpoint = 0.5f |
| float | m_falloffRange = 0.5f |
| float | m_falloffStrength = 0.25f |