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Open 3D Engine GraphCanvas Gem API Reference
23.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Inherits GraphCanvas::SceneHelper, Handler, Handler, and Handler.
Public Member Functions | |
| AZ_CLASS_ALLOCATOR (GestureSceneHelper, AZ::SystemAllocator) | |
| void | Activate () |
| void | Deactivate () |
| void | TrackElement (const AZ::EntityId &elementId) |
| void | ResetTracker () |
| void | StopTrack () |
| void | OnPositionChanged (const AZ::EntityId &itemId, const AZ::Vector2 &position) override |
| void | OnSettingsChanged () |
| void | OnSystemTick () override |
Public Member Functions inherited from GraphCanvas::SceneHelper | |
| AZ_CLASS_ALLOCATOR (SceneHelper, AZ::SystemAllocator) | |
| void | SetSceneId (const AZ::EntityId &sceneId) |
| const AZ::EntityId & | GetSceneId () const |
| void | SetEditorId (const EditorId &editorId) |
| const EditorId & | GetEditorId () const |
Protected Member Functions | |
| void | OnEditorIdSet () override |