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Open 3D Engine GraphCanvas Gem API Reference
23.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Inherits Component, Handler, Handler, and Handler.
Public Member Functions | |
| AZ_COMPONENT (GridVisualComponent,"{9BAEAE14-A2D3-4D60-AEA8-A8BA3E4D5EC9}", AZ::Component) | |
| void | Init () override |
| void | Activate () override |
| void | Deactivate () override |
| QGraphicsItem * | AsGraphicsItem () override |
| bool | Contains (const AZ::Vector2 &) const override |
| void | SetVisible (bool visible) override |
| bool | IsVisible () const override |
| QGraphicsItem * | GetRootGraphicsItem () override |
| QGraphicsLayoutItem * | GetRootGraphicsLayoutItem () override |
| void | SetSelected (bool selected) override |
| bool | IsSelected () const override |
| QPainterPath | GetOutline () const override |
| void | SetZValue (qreal zValue) override |
| qreal | GetZValue () const override |
| void | OnMajorPitchChanged (const AZ::Vector2 &pitch) override |
| void | OnMinorPitchChanged (const AZ::Vector2 &pitch) override |
Friends | |
| class | GridGraphicsItem |