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Open 3D Engine GraphCanvas Gem API Reference
23.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Inherits QGraphicsView, Handler, Handler, and Handler.
Public Member Functions | |
| AZ_TYPE_INFO (MiniMapGraphicsView,"{DF03D03E-2048-43B2-8F01-897098D553F2}") | |
| AZ_CLASS_ALLOCATOR (MiniMapGraphicsView, AZ::SystemAllocator) | |
| MiniMapGraphicsView (const AZ::Crc32 &graphCanvasEditorNotificationBusId=0, bool isStandAlone=true, const AZ::EntityId sceneId=AZ::EntityId(), QWidget *parent=nullptr) | |
| void | OnActiveGraphChanged (const AZ::EntityId &sceneId) override |
| void | OnViewResized (QResizeEvent *event) override |
| void | OnViewScrolled () override |
| void | OnViewCenteredOnArea () override |
| void | OnNodeAdded (const AZ::EntityId &nodeId, bool isPaste) override |
| void | OnNodeRemoved (const AZ::EntityId &nodeId) override |
| void | OnSceneMemberDragBegin () override |
| void | OnSceneMemberDragComplete () override |
| void | ApplyMainViewToMagnifier () |
| void | ApplyMagnifierToMainView (QMouseEvent *ev) |
| void | SetScene (const AZ::EntityId &sceneId) |