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Open 3D Engine GraphCanvas Gem API Reference
23.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Base class for internal Node Layouts to help deal with some book keeping. More...
#include <NodeLayoutComponent.h>
Inherits Component, and Handler.
Inherited by GraphCanvas::CommentNodeLayoutComponent, GraphCanvas::GeneralNodeLayoutComponent, GraphCanvas::NodeGroupLayoutComponent, and GraphCanvas::WrapperNodeLayoutComponent.
Public Member Functions | |
| AZ_COMPONENT (NodeLayoutComponent,"{D3152CCC-1C6D-4E95-829D-0441002440AB}") | |
| void | Init () override |
| void | Activate () override |
| void | Deactivate () override |
| QGraphicsLayout * | GetLayout () override |
Protected Member Functions | |
| template<class T > | |
| T * | GetLayoutAs () |
| template<class T > | |
| const T * | GetLayoutAs () const |
Protected Attributes | |
| QGraphicsLayout * | m_layout |
Base class for internal Node Layouts to help deal with some book keeping.