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Open 3D Engine GraphCanvas Gem API Reference
23.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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#include <StyleBus.h>
Inherits EBusTraits.
Public Types | |
| using | BusIdType = AZ::EntityId |
Public Member Functions | |
| virtual AZStd::string | GetDescription () const =0 |
| Get a textual description of the style, useful for debugging. | |
| virtual bool | HasAttribute (AZ::u32 attribute) const =0 |
| Check whether the style has a given attribute. | |
| virtual QVariant | GetAttribute (AZ::u32 attribute) const =0 |
| Get an attribute from a style. If the style lacks the attribute, QVariant() will be returned. | |
Static Public Attributes | |
| static const AZ::EBusAddressPolicy | AddressPolicy = AZ::EBusAddressPolicy::ById |
StyleRequests Get the style for an entity (per its current state)