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Open 3D Engine GraphCanvas Gem API Reference
23.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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#include <WrapperNodeBus.h>
Inherits EBusTraits.
Public Types | |
| using | BusIdType = AZ::EntityId |
Public Member Functions | |
| virtual void | SetActionString (const QString &actionString)=0 |
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virtual AZStd::vector < AZ::EntityId > | GetWrappedNodeIds () const =0 |
| virtual void | WrapNode (const AZ::EntityId &nodeId, const WrappedNodeConfiguration &nodeConfiguration)=0 |
| virtual void | UnwrapNode (const AZ::EntityId &nodeId)=0 |
| virtual void | SetWrapperType (const AZ::Crc32 &wrapperType)=0 |
| virtual AZ::Crc32 | GetWrapperType () const =0 |
Static Public Attributes | |
| static const AZ::EBusAddressPolicy | AddressPolicy = AZ::EBusAddressPolicy::ById |
WrapperNodeLayoutRequests Requests that are serviced by a Wrapper Node Layout implementation.