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Open 3D Engine LmbrCentral Gem API Reference
23.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Provide SphereShape functionality. More...
#include <SphereShape.h>
Inherits Handler, Handler, and Handler.
Public Member Functions | |
| void | Activate (AZ::EntityId entityId) |
| void | Deactivate () |
| void | InvalidateCache (InvalidateShapeCacheReason reason) |
| AZ::Crc32 | GetShapeType () override |
| AZ::Aabb | GetEncompassingAabb () override |
| void | GetTransformAndLocalBounds (AZ::Transform &transform, AZ::Aabb &bounds) override |
| bool | IsPointInside (const AZ::Vector3 &point) override |
| float | DistanceSquaredFromPoint (const AZ::Vector3 &point) override |
| bool | IntersectRay (const AZ::Vector3 &src, const AZ::Vector3 &dir, float &distance) override |
| AZ::Vector3 | GetTranslationOffset () const override |
| void | SetTranslationOffset (const AZ::Vector3 &translationOffset) override |
| SphereShapeConfig | GetSphereConfiguration () override |
| void | SetRadius (float radius) override |
| float | GetRadius () override |
| void | OnTransformChanged (const AZ::Transform &local, const AZ::Transform &world) override |
| const SphereShapeConfig & | GetSphereConfiguration () const |
| void | SetSphereConfiguration (const SphereShapeConfig &sphereShapeConfig) |
| const AZ::Transform & | GetCurrentTransform () const |
Static Public Member Functions | |
| static void | Reflect (AZ::ReflectContext *context) |
Protected Member Functions | |
| ShapeComponentConfig & | ModifyShapeComponent () |
Friends | |
| class | EditorSphereShapeComponent |
Provide SphereShape functionality.