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Open 3D Engine LmbrCentral Gem API Reference
23.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Inherits Handler, and Handler.
Public Member Functions | |
| AZ_CLASS_ALLOCATOR (SliceBuilderWorker, AZ::SystemAllocator) | |
| void | CreateJobs (const AssetBuilderSDK::CreateJobsRequest &request, AssetBuilderSDK::CreateJobsResponse &response) |
| Asset Builder Callback Functions. | |
| void | ProcessJob (const AssetBuilderSDK::ProcessJobRequest &request, AssetBuilderSDK::ProcessJobResponse &response) const |
| void | ShutDown () override |
| AssetBuilderSDK::AssetBuilderCommandBus interface. | |
| void | OnLegacyDataPatchLoadFailed () override |
| DataPatchNotificationBus interface. | |
| void | OnLegacyDataPatchLoaded () override |
| bool | SliceUpgradesAllowed () const |