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Open 3D Engine LmbrCentral Gem API Reference
23.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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#include <ShapeComponentBus.h>
Public Attributes | |
| AZ::Color | m_shapeColor |
| Color of underlying shape. | |
| AZ::Color | m_wireColor |
| Color of wireframe edges of shapes. | |
| bool | m_filled |
| Whether the shape should be rendered filled, or wireframe only. | |
Common properties of how shape debug drawing can be rendererd.