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Open 3D Engine LmbrCentral Gem API Reference
23.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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#include <ShapeGeometryUtil.h>
Public Attributes | |
| AZStd::vector< AZ::Vector3 > | m_vertexBuffer |
| Vertices of the shape. | |
| AZStd::vector< AZ::u32 > | m_indexBuffer |
| Indices of the shape. | |
| AZStd::vector< AZ::Vector3 > | m_lineBuffer |
| Lines of the shape. | |
Buffers used for rendering Shapes. Generated from shape properties.