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Open 3D Engine LyShine Gem API Reference
23.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Inherits LegacyVectorPropertyHandlerBase< Vec3 >.
Public Member Functions | |
| AZ_CLASS_ALLOCATOR (PropertyHandlerVec3, AZ::SystemAllocator) | |
| AZ::u32 | GetHandlerName (void) const override |
Public Member Functions inherited from LegacyVectorPropertyHandlerBase< Vec3 > | |
| LegacyVectorPropertyHandlerBase (int elementCount, int elementsPerRow=-1, AZStd::string customLabels="") | |
| AZ::u32 | GetHandlerName (void) const override |
| bool | IsDefaultHandler () const override |
| QWidget * | GetFirstInTabOrder (AzQtComponents::VectorInput *widget) override |
| QWidget * | GetLastInTabOrder (AzQtComponents::VectorInput *widget) override |
| QWidget * | CreateGUI (QWidget *pParent) override |
| void | ConsumeAttribute (AzQtComponents::VectorInput *GUI, AZ::u32 attrib, AzToolsFramework::PropertyAttributeReader *attrValue, const char *debugName) override |
| void | WriteGUIValuesIntoProperty (size_t, AzQtComponents::VectorInput *GUI, Vec3 &instance, AzToolsFramework::InstanceDataNode *) override |
| bool | ReadValuesIntoGUI (size_t, AzQtComponents::VectorInput *GUI, const Vec3 &instance, AzToolsFramework::InstanceDataNode *) override |
Additional Inherited Members | |
Protected Attributes inherited from LegacyVectorPropertyHandlerBase< Vec3 > | |
| AzToolsFramework::VectorPropertyHandlerCommon | m_common |