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Open 3D Engine LyShine Gem API Reference
23.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Inherits ComponentBus.
Public Member Functions | |
| virtual UiLayoutInterface::Padding | GetPadding ()=0 |
| Get the padding (in pixels) inside the edges of the element. | |
| virtual void | SetPadding (UiLayoutInterface::Padding padding)=0 |
| Set the padding (in pixels) inside the edges of the element. | |
| virtual float | GetSpacing ()=0 |
| Get the spacing (in pixels) between child elements. | |
| virtual void | SetSpacing (float spacing)=0 |
| Set the spacing (in pixels) between child elements. | |
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virtual UiLayoutInterface::VerticalOrder | GetOrder ()=0 |
| Get the vertical order for this layout. | |
| virtual void | SetOrder (UiLayoutInterface::VerticalOrder order)=0 |
| Set the vertical order for this layout. | |
Static Public Attributes | |
| static const AZ::EBusHandlerPolicy | HandlerPolicy = AZ::EBusHandlerPolicy::Single |
| Only one component on a entity can implement the events. | |