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Open 3D Engine LyShine Gem API Reference
23.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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#include <UiRadioButtonCommunicationBus.h>
Inherits ComponentBus.
Public Member Functions | |
| virtual void | SetState (bool isOn, bool sendNotifications)=0 |
| virtual void | SetGroup (AZ::EntityId group)=0 |
| Set the radio button group. | |
Static Public Attributes | |
| static const AZ::EBusHandlerPolicy | HandlerPolicy = AZ::EBusHandlerPolicy::Single |
| Only one component on an entity can implement the events. | |
Interface class that a radio button component needs to implement. This interface allows the radio button group to communicate with the radio button itself
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pure virtual |
Used by the group to set the state of the radio button
| The | new desired state of the radio button. |
| Whether | the button should inform listeners that it was changed. |