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Open 3D Engine LyShine Gem API Reference
23.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Inherits Component, Handler, and Handler.
Public Member Functions | |
| AZ_COMPONENT (UiRadioButtonGroupComponent, LyShine::UiRadioButtonGroupComponentUuid, AZ::Component) | |
| AZ::EntityId | GetCheckedRadioButton () override |
| void | SetState (AZ::EntityId radioButton, bool isOn) override |
| bool | GetAllowUncheck () override |
| void | SetAllowUncheck (bool allowUncheck) override |
| void | AddRadioButton (AZ::EntityId radioButton) override |
| void | RemoveRadioButton (AZ::EntityId radioButton) override |
| bool | ContainsRadioButton (AZ::EntityId radioButton) override |
| const LyShine::ActionName & | GetChangedActionName () override |
| void | SetChangedActionName (const LyShine::ActionName &actionName) override |
| bool | RegisterRadioButton (AZ::EntityId radioButton) override |
| void | UnregisterRadioButton (AZ::EntityId radioButton) override |
| void | RequestRadioButtonStateChange (AZ::EntityId radioButton, bool newState) override |
Protected Member Functions | |
| void | Activate () override |
| void | Deactivate () override |