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Open 3D Engine LyShine Gem API Reference
23.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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#include <2DSpline.h>
Inherits UiSpline::SplineKey< T >.
Public Member Functions | |
| void | ComputeThetaAndScale () |
| void | SetOutTangentFromIn () |
| void | SetInTangentFromOut () |
| template<> | |
| void | ComputeThetaAndScale () |
| template<> | |
| void | SetOutTangentFromIn () |
| template<> | |
| void | SetInTangentFromOut () |
| template<> | |
| void | Reflect (AZ::ReflectContext *context) |
Public Member Functions inherited from UiSpline::SplineKey< T > | |
| SplineKey & | operator= (const SplineKey &src) |
| template<> | |
| void | Reflect (AZ::ReflectContext *context) |
Static Public Member Functions | |
| static void | Reflect (AZ::ReflectContext *) |
Static Public Member Functions inherited from UiSpline::SplineKey< T > | |
| static void | Reflect (AZ::ReflectContext *) |
Public Attributes | |
| float | theta_from_dd_to_ds |
| float | scale_from_dd_to_ds |
Public Attributes inherited from UiSpline::SplineKey< T > | |
| float | time |
| Key time. | |
| int | flags |
| Key flags. | |
| value_type | value |
| Key value. | |
| value_type | ds |
| Incoming tangent. | |
| value_type | dd |
| Outgoing tangent. | |
Additional Inherited Members | |
Public Types inherited from UiSpline::SplineKey< T > | |
| typedef T | value_type |
Bezier spline key extended for tangent unify/break.