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Open 3D Engine Maestro Gem API Reference
23.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Classes | |
| struct | SAnimState |
Public Member Functions | |
| void | OnReset (IAnimNode *animNode) |
| ILINE bool | IsAnimationPlaying (const SAnimState &animState) const |
| void | AnimateTrack (class CCharacterTrack *track, SAnimContext &ec, int layer, int trackIndex) |
| Animate Character Track. | |
| void | ForceAnimKeyChange () |
Protected Member Functions | |
| f32 | ComputeAnimKeyNormalizedTime (const ICharacterKey &key, float ectime) const |