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Open 3D Engine NvCloth Gem API Reference
23.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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This class represents the data of a cloth rule (aka cloth modifier). More...
#include <ClothRule.h>
Inherits IClothRule.
Public Member Functions | |
| AZ_RTTI (ClothRule,"{2F5AC324-314A-4C53-AFFF-DDFA46605DDB}", AZ::SceneAPI::DataTypes::IClothRule) | |
| const AZStd::string & | GetMeshNodeName () const override |
| AZStd::vector< AZ::Color > | ExtractClothData (const AZ::SceneAPI::Containers::SceneGraph &graph, const size_t numVertices) const override |
| const AZStd::string & | GetInverseMassesStreamName () const |
| const AZStd::string & | GetMotionConstraintsStreamName () const |
| const AZStd::string & | GetBackstopStreamName () const |
| void | SetMeshNodeName (const AZStd::string &name) |
| void | SetInverseMassesStreamName (const AZStd::string &name) |
| void | SetMotionConstraintsStreamName (const AZStd::string &name) |
| void | SetBackstopStreamName (const AZStd::string &name) |
| bool | IsInverseMassesStreamDisabled () const |
| bool | IsMotionConstraintsStreamDisabled () const |
| bool | IsBackstopStreamDisabled () const |
| AZ::SceneAPI::DataTypes::ColorChannel | GetInverseMassesStreamChannel () const |
| AZ::SceneAPI::DataTypes::ColorChannel | GetMotionConstraintsStreamChannel () const |
| AZ::SceneAPI::DataTypes::ColorChannel | GetBackstopOffsetStreamChannel () const |
| AZ::SceneAPI::DataTypes::ColorChannel | GetBackstopRadiusStreamChannel () const |
| void | SetInverseMassesStreamChannel (AZ::SceneAPI::DataTypes::ColorChannel channel) |
| void | SetMotionConstraintsStreamChannel (AZ::SceneAPI::DataTypes::ColorChannel channel) |
| void | SetBackstopOffsetStreamChannel (AZ::SceneAPI::DataTypes::ColorChannel channel) |
| void | SetBackstopRadiusStreamChannel (AZ::SceneAPI::DataTypes::ColorChannel channel) |
This class represents the data of a cloth rule (aka cloth modifier).