|
Open 3D Engine PhysX Gem API Reference
23.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
|
Inherits StaticRigidBody.
Public Member Functions | |
| AZ_RTTI (PhysX::StaticRigidBody,"{06E960EF-E1F3-466F-B34F-800E32775092}", AzPhysics::StaticRigidBody) | |
| StaticRigidBody (const AzPhysics::StaticRigidBodyConfiguration &configuration) | |
| void | AddShape (AZStd::shared_ptr< Physics::Shape > shape) override |
| AZStd::shared_ptr< Physics::Shape > | GetShape (AZ::u32 index) override |
|
AZStd::shared_ptr< const Physics::Shape > | GetShape (AZ::u32 index) const override |
| AZ::u32 | GetShapeCount () const override |
| AZ::EntityId | GetEntityId () const override |
| AZ::Transform | GetTransform () const override |
| void | SetTransform (const AZ::Transform &transform) override |
| AZ::Vector3 | GetPosition () const override |
| AZ::Quaternion | GetOrientation () const override |
| AZ::Aabb | GetAabb () const override |
| AzPhysics::SceneQueryHit | RayCast (const AzPhysics::RayCastRequest &request) override |
| virtual AZ::Crc32 | GetNativeType () const override |
| virtual void * | GetNativePointer () const override |
Public Attributes | |
| AZ_CLASS_ALLOCATOR_DECL | |