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Open 3D Engine Presence Gem API Reference
23.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Inherits EBusTraits.
Classes | |
| struct | QueryPresenceParams |
| struct | SetPresenceParams |
Public Member Functions | |
| virtual void | SetPresence (const SetPresenceParams ¶ms)=0 |
| Override will make an API request to set presence using the given SetPresenceParams. | |
| virtual void | QueryPresence (const QueryPresenceParams ¶ms)=0 |
| Override will make an API request to query presence using the given QueryPresenceParams. | |
Static Public Attributes | |
| static const AZ::EBusHandlerPolicy | HandlerPolicy = AZ::EBusHandlerPolicy::Single |
| EBus Trait: requests can only be sent to and addressed by a single instance. | |
| static const AZ::EBusAddressPolicy | AddressPolicy = AZ::EBusAddressPolicy::Single |