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Open 3D Engine ROS2 Gem API Reference
23.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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#include <ControlSubscriptionHandler.h>
Inherits ROS2::IControlSubscriptionHandler.
Public Member Functions | |
| void | Activate (const AZ::Entity *entity, const TopicConfiguration &subscriberConfiguration) overridefinal |
| void | Deactivate () overridefinal |
| Interface handling component deactivation. | |
Protected Member Functions | |
| AZ::EntityId | GetEntityId () const |
The generic class for handling subscriptions to ROS2 control messages of different types.
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inlinefinaloverridevirtual |
Interface handling component activation Only activated IComponentActivationHandler will receive and process control messages.
| entity | Activation context for the owning Component - the entity it belongs to. |
| subscriberConfiguration | configuration with topic and qos |
Implements ROS2::IControlSubscriptionHandler.