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Open 3D Engine SaveData Gem API Reference
23.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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| EBus interface used to listen for notifications related to the saving of persistent user data | |
| The parameters sent with a data buffer loaded notification | |
| The parameters sent with a data buffer saved notification | |
| EBus interface used to make queries/requests related to saving/loading persistent user data | |
| The parameters used to send a load data buffer request | |
| The parameters used to send a save data buffer request | |
| A system component providing functionality related to saving / loading persistent user data | |
| Base class for platform specific implementations of the save data system component | |
| Pairing of a save/load thread with an atomic bool indicating whether it is complete |