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Open 3D Engine ScriptCanvas Gem API Reference
23.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Inherits EBusTraits.
Public Member Functions | |
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virtual AzFramework::RemoteToolsEndpointContainer | EnumerateAvailableNetworkTargets () |
| virtual bool | HasValidConnection () const |
| virtual bool | IsConnected (const AzFramework::RemoteToolsEndpointInfo &) const |
| virtual bool | IsConnectedToSelf () const |
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virtual AzFramework::RemoteToolsEndpointInfo | GetNetworkTarget () |
| virtual void | AddBreakpoint (const Breakpoint &) |
| virtual void | AddVariableChangeBreakpoint (const VariableChangeBreakpoint &) |
| virtual void | Break () |
| virtual void | Continue () |
| virtual void | RemoveBreakpoint (const Breakpoint &) |
| virtual void | RemoveVariableChangeBreakpoint (const VariableChangeBreakpoint &) |
| virtual void | SetVariableValue () |
| virtual void | StepOver () |
| virtual void | GetAvailableScriptTargets () |
| virtual void | GetActiveEntities () |
| virtual void | GetActiveGraphs () |
| virtual void | GetVariableValue () |