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Open 3D Engine ScriptCanvas Gem API Reference
23.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Owns the model for each currently opened graph. More...
#include <GraphValidationDockWidget.h>
Inherits Handler, and MultiHandler.
Public Member Functions | |
| AZ_CLASS_ALLOCATOR (ValidationData, AZ::SystemAllocator) | |
| ValidationData (GraphCanvas::GraphId graphCanvasId, ScriptCanvas::ScriptCanvasId scriptCanvasId) | |
| void | ValidateGraph (ScriptCanvas::ValidationResults &validationEvents) override |
| void | ReportValidationResults (ScriptCanvas::ValidationResults &validationEvents) override |
| ValidationEffect * | GetEffect (int row) |
| void | SetEffect (int row, ValidationEffect *effect) |
| void | ClearEffect (int row) |
| void | ClearEffects () |
| GraphValidationModel * | GetModel () |
| void | DisplayToast () |
Owns the model for each currently opened graph.