|
Open 3D Engine ScriptCanvasDeveloper Gem API Reference
23.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
|
#include <GenericActions.h>
Inherits ScriptCanvas::Developer::EditorAutomationAction.
Inherited by ScriptCanvas::Developer::EnsureSceneRectVisibleAction, and ScriptCanvas::Developer::ProcessUserEventsAction.
Public Member Functions | |
| AZ_CLASS_ALLOCATOR (DelayAction, AZ::SystemAllocator) | |
| AZ_RTTI (DelayAction,"{44927F65-58DF-4142-8C04-6EC7A10050FB}", EditorAutomationAction) | |
| DelayAction (AZStd::chrono::milliseconds delayTime=AZStd::chrono::milliseconds(250)) | |
| void | SetupAction () override |
| bool | Tick () override |
Public Member Functions inherited from ScriptCanvas::Developer::EditorAutomationAction | |
| AZ_CLASS_ALLOCATOR (EditorAutomationAction, AZ::SystemAllocator) | |
| bool | IsAtPreconditionLimit () const |
| virtual bool | IsMissingPrecondition () |
| void | ResetPreconditionAttempts () |
| EditorAutomationAction * | GenerationPreconditionActions () |
| void | SignalActionBegin () |
| virtual ActionReport | GenerateReport () const |
Additional Inherited Members | |
Protected Member Functions inherited from ScriptCanvas::Developer::EditorAutomationAction | |
| virtual EditorAutomationAction * | GenerateMissingPreconditionAction () |
EditorAutomationAction that will delay for the specified time