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Open 3D Engine Vegetation Gem API Reference
23.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Inherits ComponentConfig.
Public Member Functions | |
| AZ_CLASS_ALLOCATOR (ScaleModifierConfig, AZ::SystemAllocator) | |
| AZ_RTTI (ScaleModifierConfig,"{1CD41DA9-91CA-4A57-A169-B42FC25FC4C3}", AZ::ComponentConfig) | |
Static Public Member Functions | |
| static void | Reflect (AZ::ReflectContext *context) |
Public Attributes | |
| bool | m_allowOverrides = false |
| float | m_rangeMin = 1.0f |
| float | m_rangeMax = 1.0f |
| GradientSignal::GradientSampler | m_gradientSampler |