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Open 3D Engine Vegetation Gem API Reference
23.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Inherits Vegetation::DebugRequests::BaseTiming.
Public Attributes | |
| AreaId | m_id |
| AZ::u32 | m_numClaimPointsRemaining = 0 |
| AZStd::string | m_areaName |
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AZStd::unordered_map< SectorId, AreaSectorTiming > | m_perSectorData |
Public Attributes inherited from Vegetation::DebugRequests::BaseTiming | |
| TimeSpan | m_averageTimeUs |
| TimeSpan | m_peakTimeUs |
| TimeSpan | m_lowestTimeUs |
| TimeSpan | m_totalUpdateTimeUs |
| AZ::u32 | m_totalCount = 0 |
| AZ::u32 | m_updateCount = 1 |
| AZ::u32 | m_numInstancesCreated = 0 |
| TimePoint | m_lastUpdateTime |