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Open 3D Engine AzCore API Reference
2305.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Files | |
| file | Component.h |
| file | ComponentApplication.h |
| file | ComponentApplicationBus.h |
| file | ComponentApplicationLifecycle.h |
| file | ComponentBus.h |
| file | ComponentExport.h |
| file | Entity.h |
| file | EntityBus.h |
| file | EntityId.h |
| file | EntityIdSerializer.h |
| file | EntitySerializer.h |
| file | EntityUtils.h |
| file | NamedEntityId.h |
| file | NonUniformScaleBus.h |
| file | TickBus.h |
| file | TransformBus.h |